Hi, so we came around interesting case here:
We have a value type (e.g. a struct), it is not nullable, however we are trying to set null there.
Not sure, about the question here, value type is not reference type so If we do Nullable<KeyValuePair<...>> it works as expected, but still decided to document this here, since not always you control what getting end up in a channel like (e.g. Avalonia Selected Item for instance).
In any case might someone have few more cents to add here?
channel-struct-null.vl (6.4 KB)
Like I have IChannel<T> input somewhere and I know it should be nullable how can I force it?
