Hi all,
I’m messing around with Clamp(3D), very interesting node actually… But I find geometry cutting is too limited so I want to find a way to cut a mesh with more… originality. So I need to know if boolean operators can be used to mix 2 different mesh or even cut/keep parts of a mesh, I tried 1 or 2 things but cannot really see an obvious path.
Any help is welcome.
Thanx all y’all and… keep on patching!
Alecz