AspectRatio DX11 Layer vs Transform - consistent behavior

and another one,
just a bit odd sometimes when you’re using the layer one and need a transform some place different.
Is this by mistake or do I misinterpret FitIn/FitOut?

https://vvvv.org/sites/default/files/imagecache/large/images/Schnappschuss_061515_012438_PM.jpg

-readme

AspectRatioBehaviour.v4p (8.6 kB)

actually aspect on meshes shud be inversed