OPEN CALL: Commissioned Optical Flow 3D / Scene Flow Implementation

Thanks to Mariano Jaimez from TU Munich, who gave me one major hint how to tackle the velocity for Z, the implementation was pretty straight forward and at the end just few lines of code.

The whole thing will be part of a contribution, including also the Fluid3D.

Here a first recent test in 3D together with the fluid-sim:

So, thread closed and thanks for reading.

9 Likes