Collada Joints - how to move/translate them?

ok i have progressed a bit with help of the following thread:

i had a problem with the Collada + Skeleton file before where most nodes came up red, i had to start VVVV first, rescann externals and then load the file, now it works.

so now i can move,rotate individual joints … cool

the problem i have (and it’s the same in the file from the above mentioned thread) is that the mesh is ripped apart as soon as i connect the GetJointTrasnform out pin to the Skinning matrices pin.

https://vvvv.org/sites/default/files/imagecache/large/images/astroPimp_halfWorking.jpg

what am i missing ?